A number of slides introducing the GeForce GTX series have been posted all over the web, originating from the one and only CJ. They confirm pretty much all of stories that has been posted in the recent present. GeForce GTX 280 is a full-size 10.5″ dual-slot card sporting 1.4 billion transistors, 933GFLOPS of processing power, and 240 fully loaded shaders. The core clock is perhaps a bit lower than expected, but still decent at 600MHz, while the 0.8ns 1GB GDDR3 memory has a 512-bit memory bus at its disposal. The other of the two, GeForce GTX260, will have two less memory chips, which means a 448-bit bus and 896MB memory, and “only” 192 shaders. The core clock has also been lowered to 575MHz.
Beside the raw performance, GeForce GTX brings other features to the game. A seriously optimized power consumption is probably what impresses us the most. Even if the power consumption during load is close to double (184%) that of GeForce 9800GTX, the idle power is has been reduced by 45 percentages. Since a card spends most of its time in idle, the actual power saved will be quite substantial. When you pay as much as $649, or slightly less $449, for a graphics card, every dime you save on power becomes a major factor.
Below we’ve gathered a bunch of slides for you, along with some pictures and screenshots;
Beware the incredibly misleading y-axis. Picture courtesy of VR-Zone.
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Picture from VR-Zone. SLI connectors are covered.
Again, from VR-Zone