A guide for shader models

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Shader Models is something that appears now and then here at NH and there are perhaps more than a few that isn’t really sure of how these actually works. At Bit-Tech they’ve taken the oppurtunity to publish an article on Shader Models, how they have developed and how they will look in the future. This is a very interesting article that not only walks you through the basics of a Shader but also why the manufacturers use them. They’ve also taken a closer look at Shader Model 3 that offers a range of new features and at the moment only nVidia support. They also speak of Windows Vista that will use the graphic card’s shaders in a completely new way compared to today’s operating systems.


:: Read on at Bit-Tech

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