ATi has developed Xenos, the graphic circuit in Microsoft’s next generation gaming console Xbox 360. Finally ATi has released some additional information about the unique graphic circuit that looks like no other you can find on the PC-market today. Xenos uses a unified shader-architecture with a total of 48 pipelines and works at 500MHz. Xenos actually consists out of two circuits though, the circuit itself and an advanced frame buffert. At TeamXbox they’ve gotten their hands on a presentation for Xenos where you can read more about how the circuit has been designed and what features the circuit will support for Xbox 360.
ATi reveals information about Xbox 360 GPU
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