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Counter-Strike 1.1
MadMartigaN
Kommer du hit ofta?
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March 14, 2001 - 9:40 am
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Gött, då var dom ute nu! :snurr:
Men dom för Retail får vänta
till 3/14/01... wink (I natt säger dom)
Filerna
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Mvh. MadMartigaN

[ Detta inlägg ändrade av MadMartigaN 2001-03-14 10:43 ]

Weeblie
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March 14, 2001 - 4:12 pm
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Vad är skillnaden mellan 1.0 och 1.1?

Coore
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March 14, 2001 - 9:22 pm
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2001-03-14 17:12, skrev DeepBlueMagic:
Vad är skillnaden mellan 1.0 och 1.1?

det är endel... nya banor, ex: Dust2...
större spridning om du hoppar och skjuter, awp dödar inte i benen. m.m

MadMartigaN
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March 15, 2001 - 7:23 am
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as_oilrig
as_tundra
cs_747
cs_assault
cs_backalley
cs_estate
cs_italy (updated : nothing visible)
cs_militia
cs_office (upgraded : both old front doors gone + one new back door & way to go inside)
cs_siege (upgraded : APC gone, new tunnel ends, new textures, no more water cheat)
cs_thunder (new)
de_aztec (upgraded : major lift-up)
de_cbble (upgraded : new shortcut to Ts base camp positions -which is stupid imho-)
de_dust (updated : nothing visible)
de_dust2 (new)
de_inferno (new)
de_nuke
de_prodigy
de_rotterdam (new)
de_train
de_vegas (updated : nothing visible)
de_vertigo (new)

- Added spectator mode -- allow_spectators (0/1)
- Terrorist bomb backpack re-added
- Upgraded player models to 512X512 textures
- Terrorist defuse kit pack re-added
- Made jumping while shooting more inaccurate
- Took out sniper crosshair when zoomed out
- AWP leg shots now non-lethal
- Swimming animation added to models
- Status bar text uses team colors
- All CS Strings localized to titles.txt
- Added option to take "end game" screenshot
- Length of MOTD increased to 1536
- Added cs_thunder, de_rotterdam, de_inferno, & de_dust2
- Upgraded de_dust de_cbble, de_aztec, cs_siege, de_vegas, & cs_italy
- Logic used to cycle the map has been changed. The map will cycle if one of three conditions has been met: "mp_timelimit" has been met, "mp_winlimit" rounds have been won by one of the teams, or "mp_maxrounds" have been played.
- Fixed many cheats
- Changed logging format to meet the standars @ :
http://www.hlstats.org/logs/
Several events have been added to the logs:
a) "Begin_Bomb_Defuse_Without_Kit"
b) "Begin_Bomb_Defuse_With_Kit"
c) "Spawned_With_The_Bomb"
d) "Dropped_The_Bomb"
e) "Got_The_Bomb"
f) "Became_VIP"
g) "Escaped_As_VIP"
h) "Round_Start"
i) "Round_End"

Bug Fixes:
----------
- "Out of ammo" hint message fixed
- "Punished for tk" hint message fixed
- "Through floor" death animation fixed

New/Changed CVARS:
------------------

mp_playerid
Toggles what information players see in the status bar
0 everyone: players see all names listed in the status bar (with appropriate
team colors)
1 team only: players only see names for their teammates and hostages in the
status bar
2 off: players do not see any names in the status bar (hostages included)
0 is the default

mp_fadetoblack (overrides mp_forcechasecam)
0 nothing
1 player's screen fades to black for the remainder of the round when he dies (hud still works normally so player can chat and see the scores, etc.)
0 is the default

mp_forcechasecam
0 free to spectate anyone when player dies
1 only allowed to spectate player's own team when player dies
2 not allowed to spectate anyone...player's view stays where the player dies
0 is the default

mp_buytime (float)
Can now designate the desired amount of buy time for each round
min buy time is .5 minutes
no max buy time
Example: mp_buytime 1.8 // 108 seconds of buy time
1.5 min is the default (CS 1.0 buy time)

mp_roundtime (float)
Changed to support partial minutes
min round time is 1 min
max round time is 9 min
Example: mp_roundtime 1.3 // 78 seconds
5 min is the default (CS 1.0 round time)

mp_winlimit
Will cycle the map after one team reaches this many wins
0 is the default (no win limit)

mp_timelimit (float)
Fixed to support 0 (no time limit)
Example: mp_timelimit 17.2 // 17 minutes 12 seconds
0 is the default

allow_spectators
0 Do not allow spectators
1 Allow spectators

Hämtat från: CS

Coore
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March 15, 2001 - 10:22 am
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f-n vad gött med så många nya saker.. simma m.m

Anna
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March 15, 2001 - 11:58 pm
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Jag har spelat CS1.1 nu i två dagar. Jag ser inte någon större skillnad, förutom nya banor.. Det vore kul med lite nya vapen eller ny saker att kasta på sina motståndare 😀

Phat^Trance
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March 16, 2001 - 2:49 am
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mäh har ni inte märkt att alla gubbarna ser mycket snyggare ut nu smile

Anna
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March 16, 2001 - 11:33 am
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Saknar dock att CS1.0 och CS1.1 är kompatibelt. Som i UT kan man spela på servrar som har en tidigare verson än vad man själv har.. Nu måste ju alla byta som spelar CS!

LeviAthaN
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March 19, 2001 - 10:43 pm
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Det skulle te sig himla konstigt om vissa sprang omkring och dödade folk med legsshots med AWP och andra inte, eller hur Anna...? 😛

Så klart att alla ska köra med samma verre.. Fattar inte hur det skulle kunna funka annars...

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