March 16, 2002
CSNation har skrivit och några uppdateringar och förändringar i den nya versionen av Half-Life. Dom skriver även att det inbyggda anti-cheat systemet kommer vara mer efektivt. Vi får hoppas att det nya anticheat programet gör det omöjligt att fuska. Dom skriver även att Counter-Strike 1.5 och HL 1.1.1.0 är planerade att bli släpta den 12 Juni. Så det datumet kan alla som spelar Counter-Strike skriva upp i sina kalendrar.
Källa: CSNation
March 14, 2002
Changes/Additions:
●Ricochet included in this release.
●Added logging of the anti-cheat system catching and kicking detected cheats.
●Added logging of "kick" commands.
●Added logging of "banid" commands.
●Changed error message if clients try to download missing resources to be more helpful.
●Added new debug message for mod makers if a packet couldn't be parsed correctly.
●Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
●Linux: hlds_run uses "exec" when you define the "-norestart" option.
●Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments.
●Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.
New CVARS:
●Added "serverversion", can be set to '1108' to view/re-record old demos.
●Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).
Bug Fixes:
●Fixed incorrect WonID logging.
●Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
●Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
●Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
●Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
●Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
●Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
●Fixed DMC powerup bug where the invisibility ring would make people glow red.
●Fixed rcon bug in HLTV.
●Fixed delay being reset to default value during changelevel.
●Fixed a problem with propagating HLTV banners.
●Fixed client freeze on exit.
●Fixed framerate problem on some ATI video cards.
●Fixed MaxPing filter not being saved correctly.
●Fixed sky box bug.
●Linux: Fixed server using 64 MB more memory than it needed to.
●Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
●Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode
[ Detta Inlägg ändrades av: gasolin den 2002-06-01 17:20 ]
January 11, 2002
ne men rickorchetter (hehe stavning?!) är faktsiskt riktigt riktigt tyfft nu saknas bara att man skulle kunna välja ammunition: FMJ som skulle ha rickochetewg4t2g523rkehrje och JHP (alltså hålspetsammo) som skulle göra mer skada om den andre inte har armor, men betydligt mindre om han har armor, och inte ha rikkochehrttiere.
och förresten skulle JHP göra MYCKET mer skada på ansiktsträffar
2 Guest(s)