The Google ported version of the Quake II engine use HTML5 audio and WebGL graphics rendering. Google has published the port for download, but you need developer versions of Safari or Chrome to run it.
Those who want to see the delight in action can watch the YouTube video below, which we sincerely hope is not an April fool’s joke (Otherwise they owe us to fix this). Thirty frames per second in Quake II running in your browser sounds almost too good to be true.
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