NVIDIA will release its first DirectX 11 graphics circuit architecture by the end of the month and its GeForce Fermi family is said to sport an especially efficient tessellation technology. During Game Developer Conference NVIDIA decided to show some of the strengths of GeForce GTX 400. This was done through a realtime simulation of human hair where thousands of hairs made even a monster chip like GF100 sweat.

Tech demos are far from the same as effects in games, but still exciting to see in an attempt to try and understand where the graphics developers are trying to take things with new effects. Both light and movement look pretty realistic and hair that interacts with the environments will surely add some feel to the gaming experience.

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