Game Benchmarks: Unigine Heaven & Stalker: Call of Pripyat
Unigine Heaven may not be a real game benchmark with excellent DirectX 11 support and tessellation. The same for Stalker: Call of Pripyat, but this is an actual game. In other words we should see how the graphics cards perform in games of the future.
Unigine Heaven |
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Information: “3D benchmark with DirectX 11 and Tessellation.” |
Unigine Heaven 1920×1080, 8xAA/16xAF |
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S.T.A.L.K.E.R – Call of Pripyat |
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Information: “Battles around Tjernobyl in a scared Ukraine.” |
Stalker: Call of Pripyat 1920×1080, 8xAA/16xAF [avg fps] |
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These relatively high tessellated environments GTX 480 beats rival HD 5870, but whether these extra frames are worth over $100 is up to you to decide. The scaling with overclocking is once again impressive, there is a lot to gain there.
Unigine decided to release a new version of Heaven a few days ago with even more advanced Tessellation, unfortunately we didn’t have time to redo our benchmarks. Unigine claims that the levels of Tessellation used in the extreme mode won’t be in game for another 1-2 years. GeForce GTX 480 would most likely have made a good impression here, but it is still just a synthetic benchmark and thus just interesting for comparing architectures.