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NVIDIA continues to promote physics acceleration with its PhysX engine and now one of the first benchmarks for physics acceleration has appeared. FluidMark is developed by oZone3D that is also behind the popular FurMark benchmark, and here it uses NVIDIA’s PhysX engine for testing everything from graphics card to processor and PPU circuits (like AGEIA PhysX) in pure physics acceleration tests.



The test can, just like FurMark, be used as a pure benchmark, or for stability testing and it uses several advanced physics effects for stressing the components.



PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation by imitating the renderering [sic] of lava. Real physics parameters such as viscosity are used. SPH (Smoothed Particle Hydrodynamics) algorithm is enabled to increase the realism of the simulation.


FluidMark v1.1.0 supports more or less all OpenGL 2.0 compatible graphics card that include NVIDIA GeForce 5/6/7/8/9/GTX200 (and later), AMD/ATI Radeon 9600+, 1k/2k/3k/4k (and later) and S3 Graphics Chrome 400 series.


More information on the test and download links at oZone3D.


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